Sparrow iOS Game Framework Beginner's Guide - Johannes Stein - Books - Packt Publishing Limited - 9781782161509 - June 14, 2014
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Sparrow iOS Game Framework Beginner's Guide

Johannes Stein

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Sparrow iOS Game Framework Beginner's Guide

Create mobile games for iOS devices with the Sparrow iOS Game Framework

Overview

  • Learn the principles of Game Mechanics and implement them with Sparrow's powerful framework
  • Build an entire game throughout the course of the book
  • This is a practical guide with step-by-step instructions to learn the art of mobile game development

In Detail

Sparrow is a game framework with a focus on ease-of-use and current state-of-the-art technologies. The Sparrow game framework is intended for 2D games and multimedia applications and has built-in support for animation, managing objects on the screen, and touch support.

Sparrow iOS Game Framework Beginner's Guide aims to teach a complete overview on how to develop a mobile game for iOS using Objective-C as the programming language and the Sparrow game framework. Instead of teaching concepts separately, this book will take a methodical approach, taking you through the development of an entire game using Sparrow's powerful framework.

What you will learn from this book

  • Create display objects and learn how to render them on the screen
  • Animate objects on the screen
  • Develop your game for multiple devices such as the iPhone and the iPad
  • Organize your game into scenes and classes and build upon the iOS directory structure
  • Create and design the user interface utilizing the Sparrow API
  • Apply basic artificial intelligence to enemy objects to enhance the difficulty level of the game
  • Add finishing touches to your game with music and sound effects

Approach

An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience.

Who this book is written for

This book is aimed at those who have always wanted to create their own games for iOS devices. Perhaps you've already dabbled in game development and want to know how to develop games for the Apple App Store, or maybe you have developed Objective-C apps in the past but you are new to game development. In either case, this book will help with descriptive examples and teach you to develop a game throughout its course. Some experience in Objective-C and a basic understanding of object-oriented programming are required.


274 pages

Media Books     Paperback Book   (Book with soft cover and glued back)
Released June 14, 2014
ISBN13 9781782161509
Publishers Packt Publishing Limited
Pages 274
Dimensions 191 × 235 × 231 mm   ·   476 g
Language English