Mathematics Education for a New Era: Video Games as a Medium for Learning - Keith Devlin - Books - Taylor & Francis Inc - 9781568814315 - February 25, 2011
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Mathematics Education for a New Era: Video Games as a Medium for Learning 1st edition

Keith Devlin

Mathematics Education for a New Era: Video Games as a Medium for Learning 1st edition

Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.

Read the author's monthly MAA column Devlin's Angle


218 pages, Illustrations

Media Books     Paperback Book   (Book with soft cover and glued back)
Released February 25, 2011
ISBN13 9781568814315
Publishers Taylor & Francis Inc
Pages 218
Dimensions 228 × 175 × 11 mm   ·   326 g
Language English  

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