Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare (Premier Reference Source) - Klaus Bredl - Books - IGI Global - 9781466636736 - March 31, 2013
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Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare (Premier Reference Source) 1st edition

Klaus Bredl

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Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare (Premier Reference Source) 1st edition

Too often the suggestion of using games and virtual environments in an educational setting is met with skepticism and objections. Many traditionally-oriented educators are simply not aware of the benefits that come from implementing digital games into an instructional environment.

Serious Games and Multi-User Virtual Environments in Education, Professional Development, and Healthcare seeks to counter these doubts by explaining how digital environments can easily become familiar and beneficial for educational and professional development. Highlighting techniques beyond the traditional practice, this reference source is useful for researchers, academics, professionals, and students interested in the benefits to implementing these games into various aspects of our environment.

Media Books     Hardcover Book   (Book with hard spine and cover)
Released March 31, 2013
ISBN13 9781466636736
Publishers IGI Global
Pages 381
Dimensions 213 × 22 × 275 mm   ·   1.17 kg
Language English  
Contributor Klaus Bredl
Contributor Wolfgang Bösche