![The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics - Yvens R. Serpa - Books - Taylor & Francis Ltd - 9781032397542 - October 18, 2024](https://imusic.b-cdn.net/images/item/original/542/9781032397542.jpg?yvens-r-serpa-2024-the-cores-of-game-design-mechanics-economics-narrative-and-aesthetics-paperback-book&class=scaled&v=1713853435)
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The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics
Yvens R. Serpa
The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics
Yvens R. Serpa
This book considers the four essential cores of game design: Mechanics, Economy, Narrative, and Aesthetics. It discusses all four essential cores and how to design games by using each one as a starting point. It also discusses how each one is connected and can be understood as a valuable tool to elevate a game's design.
238 pages, 3 Tables, black and white; 1 Line drawings, color; 37 Line drawings, black and white; 10
Media | Books Paperback Book (Book with soft cover and glued back) |
To be released | October 18, 2024 |
ISBN13 | 9781032397542 |
Publishers | Taylor & Francis Ltd |
Pages | 238 |
Dimensions | 478 g (Weight (estimated)) |
See all of Yvens R. Serpa ( e.g. Hardcover Book and Paperback Book )